Talk:Game updates/20180314: Difference between revisions

From The Blockheads Wiki
>McClaw
>Craig.Davison
(moved to article)
 
(One intermediate revision by one other user not shown)
Line 3: Line 3:
:Although lists like these aren't included in the official release notes I think this might be a good idea to add to the main page. Useful for users and verified by developer. '''[[User:Craig.Davison|– Craig Davison]]''' ([[User talk:Craig.Davison|talk]]) 03:34, 29 March 2018 (MDT)
:Although lists like these aren't included in the official release notes I think this might be a good idea to add to the main page. Useful for users and verified by developer. '''[[User:Craig.Davison|– Craig Davison]]''' ([[User talk:Craig.Davison|talk]]) 03:34, 29 March 2018 (MDT)
::If it could be done without having it appear on the [[Game Update]] page, I'd agree. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 10:24, 29 March 2018 (MDT)
::If it could be done without having it appear on the [[Game Update]] page, I'd agree. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 10:24, 29 March 2018 (MDT)
==majicDave's post to the forum for version 1.7==
I apologize for any typos, missed features, or inaccuracies, it’s hard to keep track of every little change! But lot’s of people have been requesting a full list, and this is the most complete list I have, hopefully it’s useful.
Additions
* Added mob taming, by feeding a given mob the correct food/item
* Added dodo breeding, resource eggs , egg extractor
* Added donkey breeding, unicorns, rainbow cake.
* Added [[mirror]] to customize blockhead appearance
* Added new blockhead skins
* You can now rename blockheads
* Added [[gate]]s
* Added [[cage]]s
* Added [[wheat]], [[flour]], [[yeast]], [[dough]], [[bread]], [[flatbread]] ''(and [[salt]])''
* Added [[tomato]]es
* Added pizza oven and [[pizza]]
* Added [[yak]]s, yak horns, [[razor]]s, yak shavings, [[milk]], [[mozzarella]]
* Added [[plaster]] block and luminous plaster block
* Added gem blocks, craftable at a press
* Adds D-pad for direct control of blockheads, and as an alternative to tilt control for boats/handcars/donkeys etc.
* Added job listings at trade portals
* Added new custom rules for teleportation, meditation, pole item degrading/respawning, blockhead death drops, trade portal buy/sell tax, and whether you need to discover items before you can buy them at trade portals
* There is now wind, which affects clouds, rain, and some particles, blows fruit off trees, and lowers blockhead happiness due to exposure
* New HD clouds
* The time required to craft is now shown both before and during crafting
* You can now change the area covered by ownership signs
* Added /clear command to clear the chat
* Expert mode added, see below
Changes
* New font
* New look buttons
* Baby dodos!
* Pole items now slowly degenerate over time like other clothing, and respawn at the poles 40 days after removal. This is configurable in custom rules.
* The time crystal item has been mostly removed, should be impossible to do anything useful with any that remain
* Coffee cherries now give a 10 second extra speed bonus- All food now gives a small energy boost
* Energy now goes down a little faster to compensate
* Foods now replenish half as much food and health
* Sleep now also replenishes health slowly
* Plant harvesting has been changed so you always harvest the entire plant no matter which part of it you tap. (excludes vines and kelp)
* Plants no longer give a correct tool bonus when harvested by digging the block below with a spade
* Plant item drop counts have changed
* Sunflowers now emit light
* Time crystal and gold ore and gold blocks now have a larger light radius, which matches the gem block light radius.
* Boat moved to woodwork bench
* String moved to weave workbench
* After a rewarded video is watched, you need to wait 10 minutes before another will become available
* Fur is now a little harder to come by from drop bears
* Game Center multiplayer is no longer supported
* ‘Share a link’ crystal reward has been removed
* All tools and weapons now lose durability 4x faster per strike if they are used as a weapon
* The way animals spawn, feed and breed has totally changed, with longer lifetimes and different spawn rates
* Trees above 3 blocks tall will now always give at least one fruit per season
* Dodo feather drop on death is now 50% chance instead of 1 + 50%.
* Fruit now falls off the trees at the end of the fruiting season, and stays on the ground for one day.
* Tool decay custom rules are now 2x and 1/2x, not 4x and 1/4x
* Water is no longer removed when capturing a fish or shark in a bucket
* Dodos and donkeys now eat food lying around on the ground
* When a mob or kelp is frozen in ice, it will no longer die, but will be preserved in its current state until it thaws and comes to life again
* Drops from plants no longer make a sound unless they are being harvested by a blockhead
* New sword sound
* HD textures are now free, and are the default
* Trade portals now have a far greater tax between buying and selling, 0.5x the base price when selling, 2x the base price when buying. This is configurable in custom rules.
* Trade portals now require that you have picked up each item before you are able to buy/sell it in each world, however all items < 1.7 are unlocked in worlds you have already played in with 1.6. This is also configurable in custom rules.
* Happiness no longer influences craft speed
* Renamed ‘vanilla’ or ‘normal’ to ‘survival’ when used in text as a comparison to custom rules
* Diamonds and diamond colored things now are a whiter color
* Gems now emit a longer reaching light
* Donkeys now suffer fall damage, can die from high falls
* Scorpions now have babies even if there is a back wall
* All mobs except cave trolls now take damage from high temperatures
* New UI for selecting sun color
* If you tap while riding something, you now see a button to ‘STOP RIDING’ instead of immediately jumping off
* If the custom rules setting for world modification is set to disallowed or admin only, ownership signs can now be used to allow certain players to modify restricted areas
* If you don’t have permission to remove/modify a sign, you now can’t mine/modify the block behind it
* Chat notifications are suppressed if the UI to mute another player is visible
Bug Fixes
* It should now be no longer possible for hacked clients to remove the main portal on servers
* It also shouldn’t be possible for hacked clients to remove any other objects that they otherwise wouldn’t be able to.
* Where the main portal has been removed previously, it should now replace the base stone on reload
* Time crystal sharing via safes/shops etc. should no longer be possible
* leaf particles no longer fall through solid blocks
* Fixes bugs relating to beach sizes on very wet worlds, which caused a hang on creation when combined with the totally flat setting
* Fixed bug where you would wake immediately when you try to sleep in a bed in some situations
* Fixes bug where areas of the world would appear black when zoomed out 3x
* Shark jaw size is now clamped to sane values
* Placing trapdoors next to compost no longer works to spread compost
* ‘UNKNOWN’s and other items that shouldn’t exist can no longer be created or picked up
* Fixes bugs that cause your multiplayer avatar to change to an older or newer version in certain situations
* Fixes bug that caused the spawn item custom rules setting to revert sometimes when selecting empty or default
Expert Mode:
* Adjustable with custom rules:
** Teleportation requires diamond portal
** Tools are used up at half the rate, as long as they are not used in an attack
** Hunger rate doubled
** Doubles damage received when harmed in any way
** All items dropped when you die
** Cannot meditate
* Not adjustable with custom rules:
** Totally new progression through workbenches with new crafting recipes for most items
** Cannot get a workbench using time crystals, it must be crafted at a portal
** Trade portal crafting requires diamond portal
** In order to use any workbench/crafting block other than the spawn portal, you must be the one who placed it
** Number of time crystal blocks has been doubled
** Ore bonus with correct tool reduced from 3x to 2x
** Plant drops are lower, and more related to current tool and whether it’s currently flowering. It’s possible to get no seed drop.
** Trees and branches don’t drop anything extra when they fall as the result of another block being removed, the only drops come from the single block which was chopped
** Dead trees don’t leave any drops
** Less leather & fur drops from dropbears and donkeys
** Less fruit grows on trees
** Fewer treasure chests, and only in caves, not under beaches
** Energy given by coffee and other food items halved
** Low happiness gives a greater penalty to mine speed
** Pole items have reduced effects
** Health increase while sleeping is half that of normal mode

Latest revision as of 05:03, 30 March 2018

With no change list included in the official description, I'm placing magicDave's forum post here for reference. Create links as appropriate, comment using italics and parenthesis. --McClaw (talk) 17:39, 18 March 2018 (MDT)

Although lists like these aren't included in the official release notes I think this might be a good idea to add to the main page. Useful for users and verified by developer. – Craig Davison (talk) 03:34, 29 March 2018 (MDT)
If it could be done without having it appear on the Game Update page, I'd agree. --McClaw (talk) 10:24, 29 March 2018 (MDT)