Fishing Rod: Difference between revisions

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{{Stub}}
{{Item Infobox
{{Item Infobox
|Name=Fishing Rod
|Name=Fishing Rod
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:''"Catch fish with ease."''
:''"Catch fish with ease."''


The '''fishing rod''' is an alternative means for [[harvesting]] [[Fish (creature)|fish]].
The '''fishing rod''' is an alternative means for [[harvesting]] [[fish (creature)|fish]].


==Appearance==
==Appearance==
A fishing rod appears in a [[blockhead]]'s [[inventory]] as a brown pole with a brown squiggle hanging from a white line at the higher end.
A fishing rod appears in a [[blockhead]]'s [[inventory]] as a brown pole with a slightly lighter brown squiggle representing a worm hanging from a white line at the higher end.


==Where Found==
==Where Found==
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==Use==
==Use==
[[File:Caught Fish.png|thumb|A blockhead reeling in a fish]]
[[File:Caught Fish.png|thumb|A blockhead reeling in a fish]]
To use a fishing rod, it must be selected from a blockhead's active [[inventory]]. This will bring up a one-button window above the Blockhead that reads "Cast." Tapping this button puts the Blockhead in casting mode. Casting mode is unavailable if the Blockhead is not standing securely on a solid [[Blocks|block]].
To use a fishing rod, it must be selected from a blockhead's active [[inventory]]. This will bring up a one-button window above the blockhead that reads "Cast." Tapping this button puts the blockhead in casting mode. Casting mode is unavailable if the blockhead is not standing securely on a solid [[block]] or in a [[boat]].


In casting mode, a swipe across the screen will define the direction and strength of the cast. The worm on the end of the line will be projected in roughly that direction and strength, subject to gravity and intervening solid blocks. The line will extend as necessary to connect the worm to the end of the rod. When the worm makes contact with [[water]], it will quickly halt horizontal motion and begin sinking to the bottom. The line will follow, and when the worm is still it will "settle" itself until it appears to hang loosely from the tip of the rod.
In casting mode, a swipe across the screen will define the direction and strength of the cast. The worm on the end of the line will be projected in roughly that direction and strength, subject to gravity and intervening solid blocks. The line will extend as necessary to connect the worm to the end of the rod. When the worm makes contact with [[water]], it will quickly halt horizontal motion and begin sinking to the bottom. The line will follow, and when the worm is still it will "settle" itself until it appears to hang loosely from the tip of the rod.


A fish that is close enough to the worm (usually up to one block distant) may become "interested" and more active, darting back and forth near the worm. Note that the worm does not have to be still for this to happen. More than one fish may become active this way around a single worm. Most of the time, an interested fish will eventually seize the bait, at which point the fishing rod will automatically begin reeling it in as it struggles. Once the fish reaches the rod, it will despawn into one or more pieces of [[Fish (food)|food fish]] and be taken into the Blockhead's inventory.
A fish that is close enough to the worm (usually up to one block distant) may become "interested" and more active, darting back and forth near the worm. Note that the worm does not have to be still for this to happen. More than one fish may become active this way around a single worm. Most of the time, an interested fish will eventually seize the bait, at which point the fishing rod will automatically begin reeling it in as it struggles. Once the fish reaches the rod, it will despawn into one or more pieces of [[Fish (food)|food]] and be taken into the blockhead's inventory.


Tapping the Blockhead's inventory or assigning it any other action may immediately retrieve the line and worm, ending the casting. Swiping the display will allow viewing different areas without canceling the cast.
Tapping the blockhead's inventory or assigning it any other action may immediately retrieve the line and worm, ending the casting. Swiping the display will allow viewing different areas without canceling the cast.


==Durability==
==Durability==

Latest revision as of 20:13, 17 May 2015

Fishing Rod
Fishing Rod
Fishing Rod

Category Tool
Use Harvesting
Tool
Stackable Yes (99)
"Catch fish with ease."

The fishing rod is an alternative means for harvesting fish.

Appearance

A fishing rod appears in a blockhead's inventory as a brown pole with a slightly lighter brown squiggle representing a worm hanging from a white line at the higher end.

Where Found

One stick, five string, and five worms can be combined at a craft bench to create one fishing rod.

Location Input Item 1 Input Item 2 Input Item 3 Input Item 4 Input Item 5 Crafted Output
+ + + + =
Lvl. 2 Craft Bench Worm String Stick [[]] [[]] Fishing Rod
Quantity 5 5 1 {{{Qty4}}} {{{Qty5}}} 1
Rush Cost
8 TC
Double-Time
4 TC

Use

A blockhead reeling in a fish

To use a fishing rod, it must be selected from a blockhead's active inventory. This will bring up a one-button window above the blockhead that reads "Cast." Tapping this button puts the blockhead in casting mode. Casting mode is unavailable if the blockhead is not standing securely on a solid block or in a boat.

In casting mode, a swipe across the screen will define the direction and strength of the cast. The worm on the end of the line will be projected in roughly that direction and strength, subject to gravity and intervening solid blocks. The line will extend as necessary to connect the worm to the end of the rod. When the worm makes contact with water, it will quickly halt horizontal motion and begin sinking to the bottom. The line will follow, and when the worm is still it will "settle" itself until it appears to hang loosely from the tip of the rod.

A fish that is close enough to the worm (usually up to one block distant) may become "interested" and more active, darting back and forth near the worm. Note that the worm does not have to be still for this to happen. More than one fish may become active this way around a single worm. Most of the time, an interested fish will eventually seize the bait, at which point the fishing rod will automatically begin reeling it in as it struggles. Once the fish reaches the rod, it will despawn into one or more pieces of food and be taken into the blockhead's inventory.

Tapping the blockhead's inventory or assigning it any other action may immediately retrieve the line and worm, ending the casting. Swiping the display will allow viewing different areas without canceling the cast.

Durability

A fishing rod can cast approximately 32 times before wearing out and disappearing.