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Fur Coat: Difference between revisions
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:''"Warms you up."'' | :''"Warms you up."'' | ||
Fur coats are articles of [[clothing]] that protect a [[Blockhead|Blockhead's]] upper body from the harsh environment and climatic conditions of the polar [[Biome|regions]]. | '''Fur coats''' are articles of [[clothing]] that protect a [[Blockhead|Blockhead's]] upper body from the harsh environment and climatic conditions of the polar [[Biome|regions]]. | ||
They are an upgrade from [[Leather Jacket|leather jackets]] and when equipped, a Blockhead's [[Environment Bar|environment bar]] and [[Happiness Bar|happiness bar]] will steadily decrease at a slower rate than an unequipped Blockhead or with [[linen]] or [[leather]] clothes. | They are an upgrade from [[Leather Jacket|leather jackets]] and when equipped, a Blockhead's [[Environment Bar|environment bar]] and [[Happiness Bar|happiness bar]] will steadily decrease at a slower rate than an unequipped Blockhead or with [[linen]] or [[leather]] clothes. When equipped while at a polar region, a Blockhead will not be succumbed to coldness. Over time, if a fur coat is equipped on a [[Blockhead]], the coat will slowly degrade and eventually be destroyed. Fur coats are able to be [[Dye Bench|dye]]d to customize the appearance of a [[Blockhead]]. | ||
When equipped while at a polar region, a Blockhead will not be succumbed to coldness. Over time, if a fur coat is equipped on a [[Blockhead]], the coat will slowly degrade and eventually be destroyed. Fur coats are able to be [[Dye Bench|dye]]d to customize the appearance of a [[Blockhead]]. | |||
==Where Found== | ==Where Found== | ||
Fur coats can be created at a | Fur coats can be created at a level 2 [[Tailor's Bench|tailor's bench]] and can be [[Crafting|crafted]] from five [[fur]]. | ||
{{Craft | |||
|Output=Fur Coat | |||
|Bench=Lvl. 2 Tailor's Bench | |||
|Name1=Fur | |||
|Qty1=5 | |||
|QtyOutput=1 | |||
}} | |||
[[Category:Item]] | [[Category:Item]] | ||
[[Category:Clothing]] | [[Category:Clothing]] |