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==Falling== | ==Falling== | ||
The game will not deliberately make a Blockhead '''Fall''' more than a short, easily survived distance. It's most common when a Blockhead is descending no more than a few block's distance, say from a ceiling to a floor, tree to ground, or ceiling to the top of a ladder. These falls cause no [[Health Bar|damage]]. | |||
But if properly arranged, a Blockhead can be seriously injured from a long fall. This should require some deliberate (if inattentive) effort by a player or extremely unusual circumstances such as being on a despawning [[tree]] [[leaves|limb]] over a significant drop. The easiest way to force a Blockhead to get hurt falling is to make it remove the ladder it's hanging from with a long gap below it. | |||
==Riding== | ==Riding== |