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Water: Difference between revisions

From The Blockheads Wiki
602 bytes added ,  24 February 2013
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Water is a fluid [[Blocks|block]] that can be a barrier to travel.
Water is a fluid [[Blocks|block]] that can be a barrier to travel or a useful resource.


==Where Found==
==Where Found==
Water occurs naturally on the surface of a generated [[World|world]] in the form of ponds, lakes, and [[Ocean|oceans]]. It can also spawn underground.
Water occurs naturally on the surface of a generated [[World|world]] in the form of ponds, lakes, and [[Ocean|oceans]]. It can also spawn underground.


==Flowing==
It's possible for water to flow from one block to another, either when an adjacent block is removed, a block is added in space occupied by water, or when a [[Bucket Of Water|bucket of water]] is emptied. Water will seek to fill the lowest available space but will not decrease in volume doing so, which can result in spaces being partially filled with water.
It's possible for water to flow from one block to another, either when an adjacent block is removed, a block is added in space occupied by water, or when a [[Bucket Of Water|bucket of water]] is emptied. Water will seek to fill the lowest available space but will not decrease in volume doing so, which can result in spaces being partially filled with water.
Water will flow over drop-offs and "slosh" across the top of blocks. This can cause unexpected problems as water will dislodge placed [[Items|items]] such as [[Ladder|ladders]] or [[Lantern|lanterns]], dropping them for pick-up by the next Blockhead that passes them.


==Harvesting==
==Harvesting==
It's not possible to pick up water directly.
It's not possible to pick up water directly.


Using a [[Bucket|bucket]] on water will change the bucket into a "bucket of water." This can be done on even partially filled spaces if the water level is high enough.
Using a [[Bucket|bucket]] on water will change the bucket into a "bucket of water." This can be done on even partially filled spaces if the water level is high enough. The minimum level of water that can be picked up in a bucket is believed to be 20% (one fifth) of a block.
 
Free-standing water in an [[Biome|area]] experiencing sufficient cold (such as falling [[Weather|snow]]) may freeze into [[Ice|ice]]. Under warmer conditions, ice may melt into water.


Free-standing water in an [[Biome|area]] experiencing sufficient cold may freeze into [[Ice|ice]]. Under warmer conditions, ice may melt into water.
==Drowning==
A [[Blockhead]] who has its head fully immersed in water will suffer from a lack of [[Air|air]] and begin reducing their [[Breath Bar|breath bar]].


==Uses==
==Uses==
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Due to some quirks of how it's implemented, it's possible to generate water in two ways:
Due to some quirks of how it's implemented, it's possible to generate water in two ways:
* Water that partially fills a space will freeze into a full block of ice, which can then melt into a full block of water.
* Water that partially fills a space will freeze into a full block of ice, which can then melt into a full block of water.
* Causing water to spill into two or more separate spaces may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water.
* Causing water to spill into two or more open blocks may allow each partially filled space to be picked up by a bucket, which when emptied will produce a full block of water.


==Gallery==
==Gallery==
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