Rail Handcar: Difference between revisions

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==Use==
==Use==
The only place a rail handcar can be used is on a connected series of rails. If it leaves the rails, the handcar will fall as a loose [[Items|item]]. It cannot carry more than one [[Blockhead]] during a trip.
The only place a rail handcar can be used is on a connected series of rails. If it leaves the rails, the handcar will fall as a loose [[item]]. It cannot carry more than one [[blockhead]] during a trip.


Similar to riding a [[boat]], a handcar must first be placed on rails and then selected for riding. That changes the [[User Interface|display]] into riding mode, and tilting the device will cause the handcar (and Blockhead) to move toward the lowered end. The greater the tilt, the faster it goes. To stop, bring the device level relative to the display.
Similar to riding a [[boat]], a handcar must first be placed on rails and then selected for riding. That changes the [[User Interface|display]] into riding mode, and tilting the device will cause the handcar (and blockhead) to move toward the lowered end. The greater the tilt, the faster it goes. To stop, bring the device level relative to the display.


The speed of a rail handcar is faster than a [[Steam Locomotive|steam locomotive]] when it is traveling downhill or on flat ground. When traveling uphill, the player slows down, and if they slow down too much, Blockheads will roll back downhill.
The speed of a rail handcar is faster than a [[Steam Locomotive|steam locomotive]] when it is traveling downhill or on flat ground. When traveling uphill, the player slows down, and if they slow down too much, Blockheads will roll back downhill.


As rail handcars can leave their rails, it is possible for a handcar to leave the ground. If in the air long enough, upon landing, it will display the number of blocks traveled in the air. However, if a handcar crashes into a solid [[Blocks|block]] at a high enough speed, the riding Blockhead will lose [[Health Bar|health]]. Even running off the end of a rail fast enough will cause injuries.
As rail handcars can leave their rails, it is possible for a handcar to leave the ground. If in the air long enough, upon landing, it will display the number of blocks traveled in the air. However, if a handcar crashes into a solid [[block]] at a high enough speed, the riding blockhead will lose [[Health Bar|health]]. Even running off the end of a rail fast enough will cause injuries.


While a handcars can be used in only two blocks of vertical [[Air|space]], three are recommended, particularly around changes in elevation. Insufficient height will cause a blockhead to collide with an overhead block, knocking it off the handcar and the handcar off the rails.
While a handcars can be used in only two blocks of vertical [[Air|space]], three are recommended, particularly around changes in elevation. Insufficient height will cause a blockhead to collide with an overhead block, knocking it off the handcar and the handcar off the rails.


==Jumps==
==Jumps==
If a handcar is ridden with enough speed and there is enough open space, a blockhead can use an up-slope to launch themselves through the air. The distance jumped will be reported at the top of the screen. Jumping 30 or more blocks distance will earn the player the [[Achievements|achievement]] "[[Airtime]]."
If a handcar is ridden with enough speed and there is enough open space, a blockhead can use an up-slope to launch themselves through the air. The distance jumped will be reported at the top of the screen. Jumping 30 or more blocks distance will earn the player the [[achievement]] "[[Airtime]]."


[[Category:Item]]
[[Category:Item]]
[[Category:Rail]]
[[Category:Rail]]
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