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A '''container''' is an [[item]] that can store other things in it. | |||
==Standard Containers== | ==Standard Containers== | ||
Standard containers are items that have storage slots similar to a [[ | Standard containers are items that have storage slots similar to a [[blockhead]]'s [[inventory]] and can be used to hold anything that can also fit into an inventory. | ||
The contents of a basket can only be accessed if the basket is placed in one of a Blockhead's seven base inventory slots. The contents of the others can only be accessed if it's placed in the [[world]] and opened by a Blockhead. | The contents of a basket can only be accessed if the basket is placed in one of a Blockhead's seven base inventory slots. The contents of the others can only be accessed if it's placed in the [[world]] and opened by a Blockhead. | ||
In the case of a [[safe]] and [[Display Cabinet|display cabinet]], its contents can only be accessed by a | In the case of a [[safe]] and [[Display Cabinet|display cabinet]], its contents can only be accessed by a blockhead in control of the player who created the object. | ||
* [[Basket]]s | * [[Basket]]s | ||
* [[Chest]]s | * [[Chest]]s | ||
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===Nesting=== | ===Nesting=== | ||
As they are [[items]] that will fit into an inventory slot, all types of containers may be stored within other containers. There is no limit to this process, so it is possible to have a chest inside a basket inside a basket inside a safe. | As they are [[items]] that will fit into an inventory slot, all types of containers may be stored within other containers. There is no limit to this process, so it is possible to have a chest inside a basket inside a basket inside a safe. Additional lag may be encountered if the level of nesting is too high. | ||
==Bucket== | ==Bucket== |