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Carrot On A Stick: Difference between revisions
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==Using== | ==Using== | ||
:{{See also|Donkey}} | :{{See also|Donkey}} | ||
With the carrot on a stick selected as the [[Inventory|active item]], tap on a donkey to direct the [[ | With the carrot on a stick selected as the [[Inventory|active item]], tap on a donkey to direct the [[blockhead]] to approach and ride it. This places the game in "[[Donkey#Riding|riding mode]]", where tilting the device will direct the donkey. | ||
The carrot on a stick does not need to remain the selected item during a ride. It can even be shifted into a nested slot where it can't be viewed and the ride will continue uninterrupted. | The carrot on a stick does not need to remain the selected item during a ride. It can even be shifted into a nested slot where it can't be viewed and the ride will continue uninterrupted. | ||
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It does not degrade when used. | It does not degrade when used. | ||
Ending the ride requires only the tapping of a location. This will cause the | Ending the ride requires only the tapping of a location. This will cause the blockhead to dismount from the donkey and then travel towards that location. | ||
==Notes== | ==Notes== |