World: Difference between revisions

1,416 bytes added ,  13 February 2013
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Each world is more than 15,000 [[:Category:Block|blocks]] in circumference and more than 500 [[:Category:Block|blocks]] deep. It has [[:Category:Biome|biomes]], [[Climate|climate]] zones, [[:Category:Pole|poles]], an [[:Category:Equator|equator]], and [[Astronomy|celestial objects]] can be seen especially in the clear night sky.
Each world is more than 15,000 [[:Category:Block|blocks]] in circumference and more than 500 [[:Category:Block|blocks]] deep. It has [[:Category:Biome|biomes]], [[Climate|climate]] zones, [[:Category:Pole|poles]], an [[:Category:Equator|equator]], and [[Astronomy|celestial objects]] can be seen especially in the clear night sky.
==Structure==
Although ''The Blockheads'' is mostly two-dimensional (left-right and up-down), a certain amount of "depth" is visible. The effect is as if there are four layers of depth:
*Foreground - Where solid and liquid [[Blocks|blocks]] and [[Blockhead]]s exist. A Blockhead can move through liquid blocks ([[Air|air]] and [[Water|water]]), but not solid ones.
*Mid-ground - Where most objects that a [[Blockhead]] can move past exist. Blocks in the foreground have a presence here as well.
*Background - Where any "back wall" blocks or objects exist. A block that's only in the background can be acted on to have a mid-ground object placed on it. Most foreground blocks have a presence in the background behind it and all liquid blocks below it until interrupted by another solid block.
*Sky - Where [[Astronomy|celestial objects]] exist.
==Display==
The visible world can be displayed at any of three scales. They can be changed between by two-finger sweeps (pinching and spreading).
*Default - Blocks are displayed at the same size as the [[Inventory]] icons on the right of the display.
*Small - Blocks are tiny, allowing more of the world to be viewed at one time.
*Large - Blocks are large, allowing more detail to be seen and tapping to be more accurate.
==Known World==
Only those areas seen previously are visible. Any changes are also visible, even if a Blockhead is not near the area being viewed.


[[Category:Guide]]
[[Category:Guide]]
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